![]() ![]() This article needs to be written in 3 years maybe with 14nm gpus where we might be able to run a single gpu that can turn it all on max and play above 30fps while doing it and that will still be top rung, as I really doubt maxwell will do this, I'm sure they will still be turning stuff off or down to stay above 30fps min, just as Titan has to do it for 1080p now. It's simply a plug change to game then a plug change back right? Too difficult for a Doctor I guess? ) If you wanted to game on your "Korean ebay special" you would (as if I'd ever give my CC# to some DUDE in a foreign country as Ryan suggested in the 660TI comment section to me, ugh). And your gaming rig is 1080p because unless you have a titan (which still has problems turning it all on MAX according to hardocp etc to remain playable) you need TWO vid cards to pull off higher than 1920x1200 without turning off details constantly. ![]() That really should read ~55,000 if you take away the 2.91% that run 1920x1200. If that applies to all of the 4.6 million gamers currently on steam, we are talking about ~200,000 individuals with setups bigger than 1080p playing games on Steam right now, who may or may not have to run at a lower resolution to get frame rates." "What we see is 30.73% of gamers running at 1080p, but 4.16% of gamers are above 1080p. 87%, meaning NOT ONE PERCENT & far less have above that so how is that midpoint? I thought you passed MATH)?.Quit wasting time on this crap and give us FCAT data like pcper etc (who seems to be able to get fcat results into EVERY video card release article they write). Whatever.The midpoint to you is a decimal point of users (your res is. I would think your main audience is the 99% with under $1000 for a video card (or worse for multigpu) and another $600-900 for a decent 1440p monitor you don't have to EBAY from some dude in Korea. WHO CARES? As hardocp showed even a Titan still can't turn on EVERY detail at even 1920x1080. Thanks.I always like to read about the 1% which means absolutely nothing to me and well, 98.75% of the world. TheJian - Wednesday, Jlink So if you take out the 1920x1200 from the steam survey (4.16 - 2.91% right?), you've written an article for ~1.25% of the world.Having PCIe 3.0 seems to be the positive point for Civilization V, but in most cases scaling is still out of the window unless you have a monster machine under your belt.Ĭomments Locked 116 Comments View All Comments Intel processors are the clear winner here, though not one stands out over the other. On the Intel side, you need at least an i5-2500K to see scaling, similar to what we saw with the 7970s. We have another Intel/AMD split, by virtue of the fact that none of the AMD processors scaled above the first GPU. While the top end Intel processors again take the lead, an interesting point is that now we have all PCIe 2.0 values for comparison, the non-hyper threaded 2500K takes the top spot, 10% higher than the FX-8350. More cores and PCIe 3.0 are winners here, but no GPU configuration has scaled above two GPUs. Everything else stays relatively similar. The power of PCIe 3.0 is more apparent with two 7970 GPUs, however it is worth noting that only processors such as the i5-2500K and above have actually improved their performance with the second GPU. By virtue of not having a PCIe 3.0 AMD motherboard in for testing, the bad rap falls on AMD until PCIe 3.0 becomes part of their main game. A big part of what makes Civ5 perform at the best rates seems to be PCIe 3.0, followed by CPU performance – our PCIe 2.0 Intel processors are a little behind the PCIe 3.0 models. We test at 1440p, and report the average frame rate of a 5 minute test.Ĭivilization V is the first game where we see a gap when comparing processor families. Our Civilization V testing uses Ryan’s GPU benchmark test all wrapped up in a neat batch file. Civilization V seems to run into a scaling bottleneck very early on, and any additional GPU allocation only causes worse performance. With the later drivers used for this review, the situation has improved but only slightly, as you will see below. Being on the older 12.3 Catalyst drivers were somewhat of a nightmare, giving no scaling, and as a result I dropped it from my test suite after only a couple of reviews. A game that has plagued my testing over the past twelve months is Civilization V. ![]()
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